01
The Brief
How do you make a payment feature feel exciting to a gaming community?
Doku had a strong product story but a crowded, skeptical feed to cut through. Hard-sell creative was only going to get treated like every other promo banner.
The brief became one of credibility — make QRIS feel native to the community, not bolted onto it.
02
Creative Approach
We led with the community, not the product:
- Turn the promo into an event. Instead of ads about QRIS, we built the Play With QRIS Championship — a real gaming tournament that put the product at the centre of something people wanted to join.
- Let the community carry it. Streamers and KOLs weren't briefed to sell — they were briefed to play, react, and bring their audiences along for the ride.
- Innovate the format. The "GLOBAL BAN" rule created fresh strategic dynamics that got the community talking beyond just the brand.
The best promo doesn't feel like a promo — it feels like something worth joining.
03
Solutions
We built an end-to-end creator and community program:
- Play With QRIS Championship. 144 teams and 637 solo participants, 240+ matches completed in a single day, drawing players from Java to Papua.
- Streamer activation. 3 streamers across YouTube and TikTok generating 169,300 views and 46 days of total watch time.
- KOL program. 7 creators across TikTok and Instagram, reaching 734,539 followers and driving 776,000+ views.
04
Output & Metrics
43M
Impressions from digital ads — 286.6% vs KPI
1.4M
Views from KOL activation
46d
Total streamer watch time across platforms